Alien HQ

Page 7 of 9 Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next

View previous topic View next topic Go down

Re: Alien HQ

Post by Alien_Ant2 on Fri Feb 26, 2010 3:55 pm

*Makes it out of the volcano and rushes down as the lava begins to over flow.*

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Fri Feb 26, 2010 6:54 pm

*Tries to figure out the Viper's controls and goes spinning around dodging enemy fire*

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Fri Feb 26, 2010 6:57 pm

*Sees a viper flying rather low and runs off a cliff and jumps at it to try and get away from the lava.*

*You notice a new weight on your viper, and it starts to go down*

*I peek under and am so surprised I almost fall off*

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Fri Feb 26, 2010 6:59 pm

Ant! What are you doing? These things aren't designed for more than one pilot! Now this thing's flying slow with zero maneuverability! *Alien aircraft launch and fire at the Viper*

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Fri Feb 26, 2010 7:05 pm

Sorry, I was planning on throwing you off, until I found you were you and not and alien! Now just wait until that tank gets under us....yes..yes..almost...*I jump off and plummet towards the tank, I land, roll, and blast open the hatch.*

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Fri Feb 26, 2010 7:06 pm

What tank? They're aircraft! *Turns around and fires at one of the fighters while taking some damage myself*

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Fri Feb 26, 2010 7:14 pm

There's a tank below

*Flings aliens out and jumps in.* Yup, this is the life. *Fires on pursuing aircraft.*

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Fri Feb 26, 2010 7:14 pm

Save one for me! *Hovers over one and jumps onto it*

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Fri Feb 26, 2010 7:19 pm

Furies at 7 o'clock high! *Turns to fire*

OOC: When is your next LU creation coming out?

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Fri Feb 26, 2010 7:20 pm

OOC: Nevah. OR when I get to my next house and can unpack my Legos.

*Gets my sword and slashes into the cockpit, cutting it out and shoving it aside*

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Fri Feb 26, 2010 7:26 pm

OOC: Ooh, your moving?

*Uses the Hovertank's (Star-Hunter) howitzer and sucsussfully lands a hit on one of the Furies.*

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Fri Feb 26, 2010 7:27 pm

Yes, I'm moving. I won't be able to fly this thing very fast but at least it's got better armor.

*Tosses the pilot out and gets in*

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Fri Feb 26, 2010 7:29 pm

OOC: I ment moving to a diffrent house in reality. Razz And you toss the pilot out of what?

*Begins to retreat, when a big explosion happens and I can deduce that the lava reached the weapons storage of the base.*

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Fri Feb 26, 2010 7:31 pm

OOC: Oh, yeah. That. Yes, yes I am.

I don't know what this thing is, but it has weapons. *Reduces throttle and tries to keep the aliens from figuring out what happened*

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Fri Feb 26, 2010 7:33 pm

*Continues firing on aliens.*

OOC: I might leave soon to shovel the road so something more than big trucks can make it through those giant snow drifts and finish up my entry for scarecrow535's contest.

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Fri Feb 26, 2010 7:34 pm

*Gets shot by another alien craft* This is bad. I have to get out before this thing goes down and also speeds up.

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Fri Feb 26, 2010 10:10 pm

Quick, try to jump onto the tank, then you can steal another.

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Sun Feb 28, 2010 8:36 pm

Well, I've gotta jump now before this thing gets going too fast. Cover me!

*Jumps toward the tank*

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Sun Feb 28, 2010 8:36 pm

*Covers you with rockets*

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Sun Feb 28, 2010 8:41 pm

*Lands on the top of the tank and climbs in* Does this thing have a gunner's seat?

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Sun Feb 28, 2010 8:47 pm

*Nope, its a one person, but let me see if I can find a....PREDATOR TANK AT 4 OCLOCK!! Take it if you will, survive if you can, I call drivers position!

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Sun Feb 28, 2010 8:48 pm

Whazzat? A Predator. Have they no imagination? Keep firing at it! *Climbs out of the tank*

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Sun Feb 28, 2010 8:49 pm

Nu uh! You can get that thing's attention and get blown up. Circle around a diffrent way while I set this thing on auto after I lock target. *Does so and climbs out*

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Tue Mar 02, 2010 11:30 am

Well, getting close to it will be the hard part. *Sprints for a boulder, then sneaks away from it behind some smaller rocks* *The tank fires, obliterating the boulder, and I charge toward it* Ant, how long is that thing's reload time?

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Tue Mar 02, 2010 3:00 pm

About 3 seconds....maybe....maybe 7 *I sprint towards it now that its recharging and jump for the treads.*

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Tue Mar 02, 2010 3:09 pm

*Tosses a smoke grenade at it* *When the grenade explodes, I bolt toward it, and jump onto the hull*

Ant, remind me what this thing's armed with.

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Tue Mar 02, 2010 3:11 pm

Try this real quick: Link to what you want to know. Smile

*Cuts into cockpit with plasma sword and chucks the alien out.* Uh oh, aliens coming. *Ducks a rocket.*

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Tue Mar 02, 2010 3:15 pm

That helped. Now I know I have to do this! *Tosses grenade into the troop platforms, sending the aliens flying out* *Climbs into the one of the gunner's seats*

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Tue Mar 02, 2010 3:16 pm

*Blasts a alien tank getting to close.* I to get off now. Gramps says.

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Tue Mar 02, 2010 3:16 pm

*Takes out another alien, then waits for Ant to log back on*

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Sat Mar 06, 2010 9:13 pm

*I log back on and fire my anti-drone lasers and take out a anti-armor squad moving into positions.*

Hey, you game for a test mission for the RPG?

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by PyroTurtle41 on Sun Mar 07, 2010 7:44 am

I'm ready, A_A.

PyroTurtle41
Standard Member
Standard Member

Total posts : 708
MLN Name : PyroTurtle41
SPAM Bar :
0 / 500 / 50

Registration date : 2010-02-17

Lego Universe Team

View user profile http://mln.lego.com/en-US/PublicView/PyroTurtle41.aspx

Back to top Go down

Re: Alien HQ

Post by Uncooked Chicken on Sun Mar 07, 2010 6:45 pm

*Climbs into the gunner seat and tosses the alien out*

Uncooked Chicken
Retired Staff
Retired Staff

Total posts : 3178
MLN Name : Beeky31
SPAM Bar :
0 / 500 / 50

Registration date : 2010-01-09

Poster! - Silver Lego Universe Team Phoenix Command Group

View user profile http://www.legozoneforum.forumh.biz

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Mon Mar 08, 2010 8:45 pm

K, so we start by choosing our weapons. Here we go:



Krano
War Forces Arsenal


Rifles

KF-01
(Krano Firearms) Laser Staff


Range:300yds

Attack:7
(added to die roll when attacking)

Attack
Cost:1 (actions to fire)

ROF:4
(rate of fire)

Defense:0
(added to roll when defending, but this is not a defensive weapon)

Damage:1d6-2
(Roll one 6-sided die and subtract 2, getting a number between 0 and
4)

Ammo
per clip:15

Reload
Cost:1 (actions to reload)

Special:
Firing end can be charged with energy and used as a melee weapon
(range=3yds, attack=5, AC=1, ROF=2, damage=1d6-1, if it hits, enemy
is stunned for 1d6-2 rounds, defense=2)


KF-03
Heavy Assault Rifle


Range:
230

Attack:6
Attack
Cost:1

ROF:3
Damage:1d6+4
Ammo
per clip:9

Reload
Cost:1

Special:
Rocket Attachment (can be fitted with a rocket launcher attachment,
cost 1 AP set up. Rng=200; Atk=10; AC=1; ROF=1; Dmg=2d6+3; ApC=1;
RC=2)


KF-04
Fully Auto Shot-Staff


Range:20

Attack:3
Attack
Cost:2

ROF:6
Damage:1d6+8
Ammo
per clip:24

Reload
Cost:2

Special:
Incredible Power (when fired, there is a 1/2 chance the firer will be
knocked down and stunned for 1d6 rounds [minimum of 1])

Inaccurate
at range (when fired over range limit, attack is reduced to 0,
maximum range of 40)

Heavy
(slows wielder by 15%)



Pistols

KF-02
Serpent


Range:60
Attack:8
Attack
Cost:1

ROF:2
Defense:0
Damage:1d6+3
Ammo
per clip:6

Reload
Cost:1

Special:
Scope (Cost 1 AP to mount, +2 attack)

Heavy
(cannot be duel wielded)


KF-05

Range:80
Attack:8
Attack
Cost:1

ROF:3
Defense:0
Damage:1d6-1
Ammo
per clip:6

Reload
Cost:1

Special:
Silencer (silences the noise of it being fired, thus, enemies will
not be alerted to your presence by its noise)

Bazooka
rounds (Range=60, Attack=6, ROF=1, Damage=2d6+2, Attack Cost=1,
Reload Cost=1) Heavy (cannot be duel wielded)



Heavy
Weapons


KHW-01
Pwner Cannon


Range:200

Attack:8
Attack
Cost:1

ROF:1
Defense:0
Damage:3d6+3
Ammo
per clip:4

Reload
Cost:2

Special:
Laser Sight (+50 range, +3 attack, +1AC)


KHW-02
Sonic Blaster


Range:100

Attack:6
Attack
Cost:2

ROF:1
Defense:0
Damage:3d6+9
Ammo
per Clip:2

Reload
Cost:1

Special:
Piercing Screams (due to the high pitched noise of this weapon, there
is a 1/3 chance the target will be stunned for 1d6-1 (minimum of 1)
rounds)



Melee
Weapons


KM
Corrosion Knife


Range:1
Attack:5
Attack
Cost:1

ROF:2
Defense:1
(against melee only)

Damage:1d6
Special:
Corrosion (when target is hit, this weapon has a 50% chance (1d6,
4-6) of poisoning its target for 1d6-2 rounds (minimum of 1) in which
it loses 3 hp each round)


KM
Laser-Saber

Range:3
Attack:10
Attack
Cost:1

ROF:4
Defense:3
(against melee only and laser weapons only)

Damage:1d6+1
Special:
None



Armor

KA
Blast Armor


Defense:5
Special:none


Items


Hand
Grenade


Range:25

Attack:13
Attack
Cost:1

ROF:N/A
(Item is destroyed when used)

Damage:
2d6+6

Special:
Area of effect (attacks all targets within 4yds on impact)


Medical
Capsule


Cost:1/2
Heals
5 hp or stops poisoning


You can also buy:
-Med Capsule: 3

-Land
Mine


Range:N/A
Attack:15
Attack
Cost:N/A

ROF:N/A
(Item is destroyed when used)

Damage:1d6+2
Special:
(attacks all targets within 3yds of where set)

setup
(cost 1 AP per 2 land mines to setup)

(Cost 10)

-Hand Grenade: Cost 5

KM
Plasma Sword


Range:4
Attack:10
Attack
Cost:1

ROF:1
Defense:4
Damage:2d6+9
Special:
None

(Cost 20)

KM
Laser-Saber


Range:3
Attack:10
Attack
Cost:1

ROF:4
Defense:3
(against melee only)

Damage:1d6+1
Special:
None

(Cost 20)

-Or you can get a choclate bar for 1 Razz



Last edited by Alien_Ant2 on Wed Mar 10, 2010 3:12 pm; edited 1 time in total

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Mon Mar 08, 2010 8:52 pm

Name: Ant
Rank: Alien War Chief
HP: 20
AP: 2
Skills: None
Weapons: KF-02; KF-03; KHW-01; KM Corrosion Knife
Armor: KA Blast Armor
Items: Hand Grenade x1; Med Capsule x 3
Cash: 35CC

*I buy a Plasma sword and a hand grenade*

Cash left: 10 CC

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by PyroTurtle41 on Tue Mar 09, 2010 7:12 pm

K, I'm here. Um, what are my stats? And we have 35cc?

PyroTurtle41
Standard Member
Standard Member

Total posts : 708
MLN Name : PyroTurtle41
SPAM Bar :
0 / 500 / 50

Registration date : 2010-02-17

Lego Universe Team

View user profile http://mln.lego.com/en-US/PublicView/PyroTurtle41.aspx

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Tue Mar 09, 2010 7:13 pm

CC is your money, fill out your name, weapons, armor, and items (limit of 4) and then what you want to buy, if you do. Then I'll fill out the rest

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by PyroTurtle41 on Tue Mar 09, 2010 7:16 pm

How much is the KHW-02 Sonic?

PyroTurtle41
Standard Member
Standard Member

Total posts : 708
MLN Name : PyroTurtle41
SPAM Bar :
0 / 500 / 50

Registration date : 2010-02-17

Lego Universe Team

View user profile http://mln.lego.com/en-US/PublicView/PyroTurtle41.aspx

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Tue Mar 09, 2010 7:18 pm

You choose which weapons to start out with, withing reason. Like, 1 one each and four of the items. Becuase their from the "armor" and the stuff towards the bottom is a "store" of stuff that goes into your private inventory.

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by PyroTurtle41 on Tue Mar 09, 2010 7:18 pm

Alien_Ant2 wrote:You choose which weapons to start out with, withing reason. Like, 1 one each and four of the items. Becuase their from the "armor" and the stuff towards the bottom is a "store" of stuff that goes into your private inventory.
Okay, thanks.

PyroTurtle41
Standard Member
Standard Member

Total posts : 708
MLN Name : PyroTurtle41
SPAM Bar :
0 / 500 / 50

Registration date : 2010-02-17

Lego Universe Team

View user profile http://mln.lego.com/en-US/PublicView/PyroTurtle41.aspx

Back to top Go down

Re: Alien HQ

Post by PyroTurtle41 on Tue Mar 09, 2010 7:23 pm

I want a KHW-02 Sonic Blaster, KM Corroision Knife, KF-05, and KHW-01.
KA Blast Armor
1 Hand Grenade, 1 Land Mine, and 2 Med Capsules.

Oh, and I'll take a Plasma Sword as a back up. *Pays 20cc*

PyroTurtle41
Standard Member
Standard Member

Total posts : 708
MLN Name : PyroTurtle41
SPAM Bar :
0 / 500 / 50

Registration date : 2010-02-17

Lego Universe Team

View user profile http://mln.lego.com/en-US/PublicView/PyroTurtle41.aspx

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Tue Mar 09, 2010 7:29 pm

Ok, name? Also, because your taking two heavy weapons you are slowed down 20% Also, land mines cost you, they arn't in the armory.


Last edited by Alien_Ant2 on Tue Mar 09, 2010 7:35 pm; edited 1 time in total

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by PyroTurtle41 on Tue Mar 09, 2010 7:32 pm

Pyro, of course!

PyroTurtle41
Standard Member
Standard Member

Total posts : 708
MLN Name : PyroTurtle41
SPAM Bar :
0 / 500 / 50

Registration date : 2010-02-17

Lego Universe Team

View user profile http://mln.lego.com/en-US/PublicView/PyroTurtle41.aspx

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Tue Mar 09, 2010 7:39 pm

Ok, here ya go:
Name: Pyro
Rank: Private
HP: 20
AP: 2
Skills: None
Weapons: KF-05, KHW-01, KHW-02, KM Corrosion knife, KM Plasma Sword
Armor: KA Blast Armor
Items: Grenade x1, Med Capsule x2, Land Mine x1
Cash: 5

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Tue Mar 09, 2010 7:42 pm

Round 1:
We find ourselves in a desert after escaping from a destroyed base. There is a mountain off in the distance, to our left, slightly, and canyon over to the right. That is all we can see. I will let you do most of the direction picking because I know where the enemies are and where to go to the goodies. We are facing north.

Also: Normally your HP and AP are based on any classes or skills you have and your class. But for now you are stuck with this, which is actually enough HP for class 2 and AP for class 3. Very Happy

Post your action.

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by PyroTurtle41 on Tue Mar 09, 2010 7:44 pm

*I decide to take a Northwest route and start walking*
Post the next round, but I might be a little longer, K?

PyroTurtle41
Standard Member
Standard Member

Total posts : 708
MLN Name : PyroTurtle41
SPAM Bar :
0 / 500 / 50

Registration date : 2010-02-17

Lego Universe Team

View user profile http://mln.lego.com/en-US/PublicView/PyroTurtle41.aspx

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Tue Mar 09, 2010 7:46 pm

K,

Round 2:
Forgot to say this earlier so I'll post it now, slightly diffrent so as not to ruin anything.

*We start walking, you having to set a slightly brisker pace to keep up.*

*We hear a boom and a human dropship, cargo type, falls out of the sky towards us.*

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by PyroTurtle41 on Tue Mar 09, 2010 7:46 pm

PyroTurtle41 wrote:*I decide to take a Northwest route and start walking*
Post the next round, but I might be a little longer, K?
Should be back in 10.

PyroTurtle41
Standard Member
Standard Member

Total posts : 708
MLN Name : PyroTurtle41
SPAM Bar :
0 / 500 / 50

Registration date : 2010-02-17

Lego Universe Team

View user profile http://mln.lego.com/en-US/PublicView/PyroTurtle41.aspx

Back to top Go down

Re: Alien HQ

Post by Alien_Ant2 on Tue Mar 09, 2010 7:47 pm

Ok, see ye then. I'll just work on my sub in ldd.

Alien_Ant2
Veteran Member
Veteran Member

Total posts : 2557
MLN Name : Alien_Ant2
SPAM Bar :
0 / 500 / 50

Registration date : 2009-12-24

Lego Universe Team Phoenix Command Group

View user profile http://mln.lego.com/en-us/PublicView/Alien_Ant2.aspx

Back to top Go down

Re: Alien HQ

Post by PyroTurtle41 on Tue Mar 09, 2010 8:08 pm

Sorry, I'm helping my dad remodel. Might be a bit longer. Might have to wait between posts.

PyroTurtle41
Standard Member
Standard Member

Total posts : 708
MLN Name : PyroTurtle41
SPAM Bar :
0 / 500 / 50

Registration date : 2010-02-17

Lego Universe Team

View user profile http://mln.lego.com/en-US/PublicView/PyroTurtle41.aspx

Back to top Go down

Re: Alien HQ

Post by Sponsored content Today at 4:14 pm


Sponsored content


Back to top Go down

Page 7 of 9 Previous  1, 2, 3, 4, 5, 6, 7, 8, 9  Next

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum