RPG agents
+10
Darknight1101
Trident
Darman
TehEpicOne
Uncooked Chicken
-Elite-
Roxtus
Alien_Ant2
Crackers
RedRocky29
14 posters
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Re: RPG agents
*I get up again.* Drat! Should have seen that coming! *I skirt around the base of the cliff, climb up, and pull out my rifle.*
*Crackers finds his freeze-ray suddenly sporting several nice new holes in several key places.*
*Crackers finds his freeze-ray suddenly sporting several nice new holes in several key places.*
Re: RPG agents
* Tosses it and grabs it's twin, firing the ray at A_A's rifle*
Crackers- Global Moderator
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Re: RPG agents
*I see you grab the new rifle and pull back, and watch the beam shoot past. I toss a grenade over my shoulder and it explodes in mid-air, the shockwave looses a bunch of rocks and starts a landslide right towards you.*
OOC: The twin-whatever thing isn't appreciated much over at the LMBs, unless you have twin pistols, which is a standard for many people. But is sorta says "I don't really care about what you said and am just going to go ahead with my plan." I'm not saying you are saying that, but try to refrain from clones, saying someone attacked you attack a robot, twin weapons appearing out of no where, and stuff like that. It will make you a better RPGer. Now, if you previously specified you had a clone or twin whatever with you then that's different and generally acceptable.
OOC: The twin-whatever thing isn't appreciated much over at the LMBs, unless you have twin pistols, which is a standard for many people. But is sorta says "I don't really care about what you said and am just going to go ahead with my plan." I'm not saying you are saying that, but try to refrain from clones, saying someone attacked you attack a robot, twin weapons appearing out of no where, and stuff like that. It will make you a better RPGer. Now, if you previously specified you had a clone or twin whatever with you then that's different and generally acceptable.
Re: RPG agents
OOC: Oh, OK. I shoulda said so, cause that was the plan from the start. Thanks for the tip.
*Jumps down away from the rocks, then shoots ray at your legs* *Gets bonked on the head by a few pebbles*
*Jumps down away from the rocks, then shoots ray at your legs* *Gets bonked on the head by a few pebbles*
Crackers- Global Moderator
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Re: RPG agents
OOC: No problem.
*I get a frozen leg right as I attempt to swing them out of the way. I come tumbling down....down....down...and...* THUNK!!! *Right onto you, with my frozen leg falling on your head and knocking you out cold, while I lay there stunned.*
*I get a frozen leg right as I attempt to swing them out of the way. I come tumbling down....down....down...and...* THUNK!!! *Right onto you, with my frozen leg falling on your head and knocking you out cold, while I lay there stunned.*
Re: RPG agents
*Stays put*
Crackers- Global Moderator
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Re: RPG agents
"Walks in with pizza" Oh wait its a Battle "Grabs pistol"
RedRocky29- Super Member
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Re: RPG agents
*I start to come to my senses and see AgentSam @(0_0)@ with a pistol. I break the ice of my leg by repeatedly pounding it against C4's head.* Well, he won't be waking up any sooner, but atleast he's already got an icepack for his headache! *I sneak off and start to circle around AgentSam (I'm gona call you that because it's easeir than that monkey thing, ) waiting to see if he's friend or foe.*
Re: RPG agents
*Wakes up* An icepack! ... Heh, kewl. *Tackles A_A and runs, passing AgentSam a few pyrogrenades*
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Re: RPG agents
"shoots A_A and follows crackers"
RedRocky29- Super Member
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Re: RPG agents
*Hops into A2-10 Ferrari and starts engine*
400 MPH
2 Laser Cannons
4 Missile Launchers
2 Flamethrowers on sides
Weather-resistant tires
400 MPH
2 Laser Cannons
4 Missile Launchers
2 Flamethrowers on sides
Weather-resistant tires
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Re: RPG agents
"Jumps in with crackers" GO!!!!!!!!!!!!
RedRocky29- Super Member
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Re: RPG agents
*Speeds off at 100 MPH, heading to the base*
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Re: RPG agents
"Looks back and makes sure no one is following"
RedRocky29- Super Member
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Re: RPG agents
*Turns corner* We're heading to the base, where we can pick up some tools to capture A_A! Should one of us go back and stay with him, or do we let him follow us?
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Re: RPG agents
Um lets let him follow
RedRocky29- Super Member
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Re: RPG agents
*Speeds up* OK. The base is just up ahead! We'll set up a way to catch him when we arrive...
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Re: RPG agents
Wow....I must have blanked out there a second for all this to happen. *I head away from the base for a while, grab some gear, and head back to your base...in a.....T-22 Night Hound!* (type of aircraft that I made for the E.O.B.)
For you benefit, here's the stats:
-2x 35mm gatling cannons with depleted uranium rounds
-2x rocket pods
-2x bunker buster tactical nuclear missiles
-12x anti-armor missiles
-4x anti-aircraft missiles
-1,000 pounds of guided bombs
-2,000 pounds of unguided bombs
thermal imaging, x-ray, cloak sensors, energy intensity sensors, laser guided systems, and more.
2 inches of ablative armor, and another 5 inches of a steel-titanium-carbon alloy armor.
mach 2, mach 3.5 if the user doesn't mind replacing the engines afterwards.
-stealth coating
*I flip the aircraft over and dive towards the two figures below, unleashing the 2,000 pounds of unguided bombs straight onto of C4 and AgentSam. Then I, of course, pull up before my craft goes up in flames with everything else below and around C4 and AgentSam.*
For you benefit, here's the stats:
-2x 35mm gatling cannons with depleted uranium rounds
-2x rocket pods
-2x bunker buster tactical nuclear missiles
-12x anti-armor missiles
-4x anti-aircraft missiles
-1,000 pounds of guided bombs
-2,000 pounds of unguided bombs
thermal imaging, x-ray, cloak sensors, energy intensity sensors, laser guided systems, and more.
2 inches of ablative armor, and another 5 inches of a steel-titanium-carbon alloy armor.
mach 2, mach 3.5 if the user doesn't mind replacing the engines afterwards.
-stealth coating
*I flip the aircraft over and dive towards the two figures below, unleashing the 2,000 pounds of unguided bombs straight onto of C4 and AgentSam. Then I, of course, pull up before my craft goes up in flames with everything else below and around C4 and AgentSam.*
Re: RPG agents
"I try to shoot A_A out of the sky" Ouch that burns
RedRocky29- Super Member
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Re: RPG agents
*Arrives at base and runs inside* C'mon! We gotta get to our airships! *Jumps inside ACM-4*
16x Fire Missile launchers
2x Flamethrowers underneath
1x High-powered laser cannon
3in. Reflective armor
Mach 3 speeds
16x Fire Missile launchers
2x Flamethrowers underneath
1x High-powered laser cannon
3in. Reflective armor
Mach 3 speeds
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Re: RPG agents
Ok "Jumps into F-22"
RedRocky29- Super Member
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Re: RPG agents
I fly off with crackers.
Tvguy519- Veteran Member
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Re: RPG agents
Muhahahahah! 3 v 1 is it? Come on! I'll take you all out! *I fire the gattling gun at the F-22 and scrape it up some, then I loose two anti-aircraft missiles at C4 with 5 second intervals, then I pull sharply up and fire flares.*
Re: RPG agents
Anti-Aircraft?
*Swerves sharply, causing one missle to crash into a wall* *Fires 3 homing fire-missiles at A_A*
*Swerves sharply, causing one missle to crash into a wall* *Fires 3 homing fire-missiles at A_A*
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Re: RPG agents
You're low enough to make the missile crash into the wall? *Since you're so low your engines invariable kick up dust and rocks, one gets sucked into one of you're engines and it dies. The other anti-aircraft missile, having been fired late, has plenty of time to adjust it's course after you swerve and hit's your other engine. And you start to go down.*
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